64x64 ill-fated
64x64 ill-fated is a beat 'em up inspired by classics as Golden Axe
or King of Dragons.
Game for 1 to 4 players, call your friends for a enjoyable local multiplayer action!
Select your characters and be aware that everyone has different stats and abilities, cooperation is very important!
Choose between Warrior, Rogue, Cleric and Mage.
The red bar indicates your life, the green/yellow the stamina and the blue the mind.
Every time you attack you use one stamina point, when you have no stamina you need to wait until you can attack again. Stamina is recovered every few second if not fighting.
Some enemies try to corrupt your mind and if it drops to zero you will become insane!
Let us know if you enjoyed the game, in that case we might continue to work and develop it as a complete game.
Thank you for playing!
CONTROLS
64x64 ill-fated supports up to 4 gamepads/joysticks, if you don't have enough for all the player the first one can use ASDW to move and G to attack. If you require a second player to use the keyboard they can use the directional arrows to move and L to attack.
The control selection screen uses W and S or Arrows up and down to move and ENTER, SPACEBAR or G to select the desired option.
Credits:
Simone Tropea (Game Design, Programming, Art, Level Design, UI, Sounds)
Lysa Radvan (old #lowrezjam version - Art )
Rolemusic (Music)
64x64 is a Biim Games' project
Studio page: www.biim.games
Status | In development |
Platforms | HTML5 |
Release date | Aug 16, 2017 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | Biim_Games |
Genre | Action |
Made with | Construct |
Tags | 64x64, 8-Bit, Action RPG, Arcade, Beat 'em up, Local Co-Op, Local multiplayer, lowrezjam-2017, Multiplayer, Pixel Art |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any), Joystick |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Development log
- New Art, 3 Players GameplaySep 18, 2018
- 64x64 ill-fated - Level 1 OLD & NEW Art ComparisonJul 22, 2018
- New Character Design and Colour PaletteJul 17, 2018
- New Controller & Selection ScreenJul 16, 2018
- New version 0.2.3 onlineOct 12, 2017
- New testingSep 19, 2017
- New version 0.2.2 onlineSep 09, 2017
- #LOWREZJAM 2017 - VICTORY!Sep 04, 2017
Comments
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Hi WolfTheDestroyer,
Thanks for your interest in 64x64 ill-fated :-)
First, make sure to have the gamepads/joysticks connected before launching the game.
Then for every player using a controller, let them press the B button or button N. 2 if you use a joystick (arcade handmade included).
Please keep in mind that only player 1 and 2 can use a keyboard, so if you don't have enough controllers for all players and someone have to use the keyboard, let them be the first players.
Let me know if you have any issue with that.
Thank you and enjoy the demo! :-)
Thx really helped and the game is AMAZING
Thank you WolfTheDestroyer, I am reallt glad you and your friend have enjoyed the game.
I am pretty busy with other projects at the moment, but I will keep developing 64-64 ill-fated ASAP.
Please feel free to get in contact with my privately on https://www.facebook.com/Biim.Games/, https://twitter.com/Biim_Games, https://www.youtube.com/c/BiimGamesDev or https://www.patreon.com/BiimGames. I would like to propose you something due to your positive feedback.
Thank you :-)
What are the controls?
Hi momill, sorry I uploaded the game at 2 am and I was so tired I forgot to mention them.
CONTROLS
64x64 ill-fated supports up to 4 gamepads/joysticks, if you don't have enough for all the player the first one can use ASDW to move and G to attack. If you require a second player to use the keyboard they can use the directional arrows to move and L to attack.
The control selection screen uses W and S or Arrows up and down to move and ENTER, SPACEBAR or G to select the desired option.
Thank you for letting us know :)We hope you enjoy the game!
What are the controls?